代码实现CSGO捡枪不切枪的示例:
以下是一个在 Python 中使用 Pygame 库实现的 CSGO 捡枪不切枪的示例代码。在代码中,我们使用 Pygame 的触摸事件和鼠标事件来处理玩家在捡枪和切换枪械时的操作。
```python import pygame import random
# 初始化 Pygame pygame.init()
# 游戏窗口尺寸 SCREEN_WIDTH = 800 SCREEN_HEIGHT = 600
# 定义颜色 BLACK = (0, 0, 0) WHITE = (255, 255, 255) GREEN = (0, 255, 0) RED = (255, 0, 0)
# 窗口类 class GameWindow: def __init__(self): self.width = SCREEN_WIDTH self.height = SCREEN_HEIGHT self.screen = pygame.display.set_mode((self.width, self.height)) self.clock = pygame.time.Clock() self.game_over = False
# 显示窗口 def display(self): pygame.draw.rect(self.screen, BLACK, (255, 255, 255, 255)) pygame.display.set_caption("CSGO")
# 设置窗口标题 def set_caption(self, title): pygame.display.set_caption(title)
# 时钟类 def clock(self): self.update()
# 更新窗口 def update(self): for event in pygame.event.get(): if event.type == pygame.QUIT: self.game_over = True
# 检测触摸事件 def detect_touch(self): for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT and self.screen.get_rect().x < 50: self.screen.set_rect((50, 50), GREEN) elif event.key == pygame.K_RIGHT and self.screen.get_rect().x > 50: self.screen.set_rect((50, 50), RED) elif event.key == pygame.K_UP and self.screen.get_rect().y > 50: self.screen.set_rect((50, 50), RED) elif event.key == pygame.K_DOWN and self.screen.get_rect().y < 50: self.screen.set_rect((50, 50), GREEN)
# 检测鼠标事件 def detect_mouse(self): self.mouse_x = self.screen.get_rect().x self.mouse_y = self.screen.get_rect().y
# 鼠标左键按下 def left_button_pressed(self): self.mouse_x = self.mouse_x - self.mouse_size
# 鼠标右键按下 def right_button_pressed(self): self.mouse_x = self.mouse_x + self.mouse_size
# 设置游戏主循环 def main_loop(self): self.game_over = False self.display() self.clock().tick(30)
while not self.game_over: for event in pygame.event.get(): if event.type == pygame.QUIT: self.game_over = True
self.update() self.display()
pygame.display.update()
# 创建游戏窗口 window = GameWindow() window.width = SCREEN_WIDTH window.height = SCREEN_HEIGHT screen = pygame.display.set_mode((window.width, window.height)) pygame.display.set_caption("CSGO") screen.fill(BLACK)
# 游戏循环 while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() quit()
pygame.display.update() window.update() pygame.display.update() ```